Because light baking is memory-intensive, V-Ray also provides an easy way for you to export your scene and render it anywhere without the overhead of having Unreal open or tying up your machine. You can also use the Chaos Cloud service for easy rendering on demand. You can render on CPUs and NVIDIA GPUs to take advantage of all your available hardware. V-Ray for Unreal can render high-quality lightmaps in a fraction of the time by distributing the rendering across multiple machines. Light baking is faster and better with V-Ray. What’s more, V-Ray for Unreal keeps track of your original V-Ray materials and uses them whenever you render. You can then edit these in the Unreal Editor using familiar V-Ray controls. When you import a scene, V-Ray for Unreal automatically converts V-Ray lights and materials to their real-time equivalents in Unreal Engine. Then import the file into Unreal to explore it in real-time. Simply create your scene using V-Ray and your favorite 3D application (3ds Max, Maya, SketchUp) and export it when you’re done. If you’re looking for the best way to bring your V-Ray scenes into Epic Games’ popular game engine, then V-Ray for Unreal is for you. The fast and easy way to bring your V-Ray scenes into Unreal. And render photorealistic, ray-traced images and animation. Render high-quality lightmaps for light baking. Import V-Ray® scenes, bake lighting, and render from Unreal.Įxplore your V-Ray scenes in real-time.
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